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// And the Physics2DPlugin: // For simplicity, I'm not including the GSAP script tag directly here, but the JS code is written to use it. // Example of GSAP physics (uncomment and include GSAP if you want this) /* gsap.utils.toArray(".scattered-text").forEach(element => { element.addEventListener("click", () => { gsap.to(element, { duration: 2, physics2D: { velocity: gsap.utils.random(-500, 500, 100), angle: gsap.utils.random(0, 360), friction: 0.7 }, scale: gsap.utils.random(1.5, 2), rotation: gsap.utils.random(0, 360), color: `hsl(${gsap.utils.random(0, 360)}, 100%, 50%)`, ease: "power1.out" }); }); }); */ // Add more physics-like motion to the containers themselves gsap.to(".container", { duration: 10, rotation: 5, yoyo: true, repeat: -1, ease: "sine.inOut" });